From game characters to UI micro-interactions — learn interactive animation in Rive, taught through real projects you can actually finish. Dive in at any level, no prior design or code experience required.
Built entirely in Rive by a student in the channel — character rig, directional controls, and all.
Each topic stands on its own — jump in wherever matches what you're building right now.
How to structure animation logic so it reacts cleanly to input instead of playing on a fixed timeline.
Bones, meshes, and the editor workflow for taking a static design into something that moves.
Mapping drag, scroll, and pointer position directly to animated properties in real time.
Getting your animations into a real app — web, iOS, Android, Flutter — without the file falling apart.
Why two animations with identical timing can feel completely different — and how to control that.
Submit your own work and get notes — common mistakes are covered live, with fixes shown step by step.
A sample of lessons already in the channel — free to read the moment you join.
Join free — new lessons land every week, no experience required to start.